P Wave Time Equation:
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P Wave Travel Time refers to the time taken for a pressure wave to travel a certain distance through a medium. In D&D contexts, this can represent the time for seismic or magical waves to propagate through various materials.
The calculator uses the fundamental wave equation:
Where:
Explanation: The calculation divides the total distance by the wave speed to determine the travel time through the specified medium.
Details: Accurate wave travel time calculation is essential for timing seismic events, magical effects, or any scenario where wave propagation timing matters in D&D gameplay and world-building.
Tips: Enter distance in feet and wave speed in feet per second. Both values must be positive numbers greater than zero for accurate calculation.
Q1: What are typical wave speeds in different D&D mediums?
A: Wave speeds vary by material - air: ~1100 ft/s, water: ~4800 ft/s, stone: ~16000 ft/s, but can be customized for your campaign.
Q2: Can this calculator be used for other wave types?
A: Yes, the same formula applies to any wave type (sound, seismic, magical) as long as you know the wave speed in the medium.
Q3: How accurate is this calculation for D&D purposes?
A: It provides a realistic approximation suitable for most gameplay scenarios where wave timing is relevant.
Q4: What if the wave speed is unknown for a particular medium?
A: You may need to research realistic values or establish consistent homebrew values for your campaign world.
Q5: Can this be used for calculating spell effect propagation?
A: Yes, for spells that create waves or propagate effects through mediums, this can help determine timing for gameplay mechanics.